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Hope torture

Posted: Fri Apr 03, 2020 4:23 am
by VIP
Hi.
  First of all, I am very happy with the news of the guild update.
  And there is one suggestion.
  We are a little tired of the hunting style that repeats every day.
  Looking at the game player's suggestions in the forum, there are many stories like dungeons, daily quests, PVP content, guild activations, and more.
  What I suggest here is that Pve gets special items due to monster hunting.
  The game has 4 attributes (ice, fire, poison and physics). These are the names of the characters in the mythology, dropping attribute fragments (physical attributes: Ares stone, fire attributes: Hestia stone, etc.). Then, each statue or pillar of each of the four attribute gods is villaged, the player injects pieces obtained by hunting monsters, and the leader of the game room purchases dimensional crack stones from the village shop and uses them to dimension the village. The crack opens. Cracks remain for 30 minutes after opening, and the drop rate increases by 5%. Isn't it a little fun to increase the player's gameplay time and collaborate with the game room indiscriminately? When the crack opens, I hope there will be a climate change with a short phrase or aurora of light in the sky.
  In addition, CPs were created as a result of the update, but you can also create a ranking page in-game to introduce the ranking system due to CPs.
  Please understand that English is not familiar. :) :)

Re: Hope torture

Posted: Sun Apr 05, 2020 2:02 pm
by PeaceDawg
Cool idea

Re: Hope torture

Posted: Wed Apr 08, 2020 11:35 pm
by ZED
Yup. Very cool idea 😎 in rooting for that 👍

Re: Hope torture

Posted: Thu Apr 09, 2020 9:00 pm
by yakuza
Hey, thank you for this suggestion. This is nice concept. Once guild will be out we'll look for ways to make it more appealing. It'll take some time though.

Also one remark regarding CP - it's early version of this value and it'll be adjusted in upcoming updates, and that's main reason why it's not appearing in more places.